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	<title>Comments on: Hellgate: Revival SP modification 1.0 released!</title>
	<atom:link href="http://sotwguild.com/2009/10/hellgate-revival-sp-modification-1-0-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://sotwguild.com/2009/10/hellgate-revival-sp-modification-1-0-released/</link>
	<description>The premier hardcore gaming guild</description>
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		<title>By: Mcrat</title>
		<link>http://sotwguild.com/2009/10/hellgate-revival-sp-modification-1-0-released/comment-page-1/#comment-239</link>
		<dc:creator>Mcrat</dc:creator>
		<pubDate>Sun, 08 Nov 2009 05:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://sotwguild.com/?p=518#comment-239</guid>
		<description>Thanks for the update Drai - new post!</description>
		<content:encoded><![CDATA[<p>Thanks for the update Drai &#8211; new post!</p>
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	<item>
		<title>By: Drai</title>
		<link>http://sotwguild.com/2009/10/hellgate-revival-sp-modification-1-0-released/comment-page-1/#comment-237</link>
		<dc:creator>Drai</dc:creator>
		<pubDate>Sat, 07 Nov 2009 19:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://sotwguild.com/?p=518#comment-237</guid>
		<description>Well they released an update for the stable mod, before it was beyond insane for a Blademaster... 
Temple Trek, normally quite hazardous was flat out nightmarish... I&#039;d almost say impossible (didn&#039;t want to spend 4 hours getting to temple)... 
now there&#039;s options available for difficulty and what not, things seem a bit more re-balanced. 
Massive improvements all around.</description>
		<content:encoded><![CDATA[<p>Well they released an update for the stable mod, before it was beyond insane for a Blademaster&#8230;<br />
Temple Trek, normally quite hazardous was flat out nightmarish&#8230; I&#8217;d almost say impossible (didn&#8217;t want to spend 4 hours getting to temple)&#8230;<br />
now there&#8217;s options available for difficulty and what not, things seem a bit more re-balanced.<br />
Massive improvements all around.</p>
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		<title>By: Mcrat</title>
		<link>http://sotwguild.com/2009/10/hellgate-revival-sp-modification-1-0-released/comment-page-1/#comment-234</link>
		<dc:creator>Mcrat</dc:creator>
		<pubDate>Tue, 03 Nov 2009 09:39:05 +0000</pubDate>
		<guid isPermaLink="false">http://sotwguild.com/?p=518#comment-234</guid>
		<description>Oh yeah, a death counter would be great!

I wonder how hard it would be to add a deathCount variable that simply +1 to itself each time HP &lt;= 0. Then we just need to display that number on the character sheet and voila!</description>
		<content:encoded><![CDATA[<p>Oh yeah, a death counter would be great!</p>
<p>I wonder how hard it would be to add a deathCount variable that simply +1 to itself each time HP &lt;= 0. Then we just need to display that number on the character sheet and voila!</p>
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	<item>
		<title>By: Drai</title>
		<link>http://sotwguild.com/2009/10/hellgate-revival-sp-modification-1-0-released/comment-page-1/#comment-233</link>
		<dc:creator>Drai</dc:creator>
		<pubDate>Tue, 03 Nov 2009 03:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://sotwguild.com/?p=518#comment-233</guid>
		<description>Got the Patch, and lemme tell ya it&#039;s GORGEOUS.. 

As close to being on the live servers as SP can get. 

Proud to say I&#039;ve dinged 10 so far and haven&#039;t died. 
Not gonna either.. 

Maybe I should ask Maeyan for a death counter to brag.</description>
		<content:encoded><![CDATA[<p>Got the Patch, and lemme tell ya it&#8217;s GORGEOUS.. </p>
<p>As close to being on the live servers as SP can get. </p>
<p>Proud to say I&#8217;ve dinged 10 so far and haven&#8217;t died.<br />
Not gonna either.. </p>
<p>Maybe I should ask Maeyan for a death counter to brag.</p>
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